Key Insights
- Design Evaluation
- Prototype and Experiment
- Follow the Progress your Work
- Evaluate and Test Your Design
- User Environment (Co-Design)
- Make effort to Understand the user’s Environment and Culture
- Stigmas Vary from Culture to Culture
- Make no Assumptions
- Empathy
- Extreme Users Benefit Everyone
- Situations can always be worse
- Ethical and Empathetic Approaches
- Co-Design
- Working with the End User
- Collaborative and Participatory Design
- Let the User and Other Stakeholders know about Your work
- Awareness
- Share stories and experiences
- Learn from Previous Work
- Lack of Exposure of Students Towards variable abilities
- Considerations
- Increase Independence of students towards variables Abilities
- Manufacturing at the local level; Promote local Economy
- Design Products that Doesn’t Make the user stand Out in a Crowd